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  • Defense School

    03.jpgSelf-defense
    Strike causes double the damage.
    12.jpgRepulse
    Temporarily increases the player's armor and magical defense.
    13.jpgBlind attack
    Striking in the immediate area, causing usual amount of damage
    07.jpgTaunt
    Greatly increases the target's aggro towards the character.
    11.jpgShield Bearer
    Increases the chance to shield block melee damage.
    01.jpgBattle cry
    Attracts the enemies' attention in a certain radius, increasing their aggression.
    08.jpgCharmed
    Temporarily increases resistance to all schools of magic.
    02.jpgWardship
    Increases group's defense and amount of lives
    09.jpgMartyr
    Takes damage, directed at other group members
    10.jpgKnockdown
    The character uses his shield to knock the enemy to the ground, stunning him.
    05.jpgBattle Shield
    Allows the character to fight with shields.
    06.jpgSound Defense
    The character returns 10% of damage sustained back to the attacker.
    04.jpgFalse fear
    The opponent pretends to be frightened, which increases his enemies' aggression in 60 yard radius
    15.jpgArmored warrior
    Increases armor class gained from equipment by 20%.
    14.jpgDefensive Aura
    Increases defense for all friendly characters within 50 yards radius of the spell caster


    © 2011 Golden Worlds™ EMG, Golden Worlds™ Corporation, Golden Worlds™ Publishing Company, Golden Worlds™ Studios Inc.
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