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 | Fire arrow
Deals damage to the target |
 | Rage of Fire
Adds fire damage to all melee attacks landed by the player. |
 | Exhausting heat
Sets an area around the target on fire, slowing him down by 30% and causing damage over 15 seconds |
 | Dragon’s breath
Inflicts damage to the enemies standing in front of the caster, and confuses them for 3 seconds. |
 | Fireball
Inflicts damage to the target, plus an additional 15% to all nearby creatures. |
 | Pillar of Fire
Creates several pillars of fire, which slowly chase a target. When they reach the target, they cause fire damage, and confuse the target for 2 seconds. |
 | Firetrap
The caster sets himself on fire, causing all nearby enemies to suffer 40% more dacaster than he takes. |
 | Arson
The mage sets a target on fire. If the target is moving, damage is increased x2. |
 | Fire aura
Fire aura causes damage to opponents within 30 steps, and increases the mage’s critical strike chance by 30% |
 | Fire sparks
Target’s clothes begin to burn, damage is increased starting from the next hit. |
 | Ring of Fire
Generates a ring of fire around the enemy which increases fire damages by 100%. |
 | Natural Element
Mage causes damage to himself for 10 seconds, which makes him invulnerable to other magical attacks. |
 | Scourge
The spell deals damage to target with a fire whip, 80% of damage to the second target, and incrementally less damage to other targets (20% less each) |
 | Firestorm
Evokes fiery vortexes to affect a small area, inflicting damage to all enemies caught in it. |
 | Salamander
Transforms the caster into a fire spirit (damage from Water magic is increased, protection from Air magic is increased). All damage inflicted by the player is increased. |
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© 2011 Golden Worlds™ EMG, Golden Worlds™ Corporation, Golden Worlds™ Publishing Company, Golden Worlds™ Studios Inc.
All rights reserved. All trademarks referenced herein are the properties of their respective owners.

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