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  • Fire School

    02.jpgFire arrow
    Deals damage to the target
    06.jpgRage of Fire
    Adds fire damage to all melee attacks landed by the player.
    10.jpgExhausting heat
    Sets an area around the target on fire, slowing him down by 30% and causing damage over 15 seconds
    01.jpgDragon’s breath
    Inflicts damage to the enemies standing in front of the caster, and confuses them for 3 seconds.
    15.jpgFireball
    Inflicts damage to the target, plus an additional 15% to all nearby creatures.
    09.jpgPillar of Fire
    Creates several pillars of fire, which slowly chase a target. When they reach the target, they cause fire damage, and confuse the target for 2 seconds.
    03.jpgFiretrap
    The caster sets himself on fire, causing all nearby enemies to suffer 40% more dacaster than he takes.
    05.jpgArson
    The mage sets a target on fire. If the target is moving, damage is increased x2.
    12.jpgFire aura
    Fire aura causes damage to opponents within 30 steps, and increases the mage’s critical strike chance by 30%
    08.jpgFire sparks
    Target’s clothes begin to burn, damage is increased starting from the next hit.
    13.jpgRing of Fire
    Generates a ring of fire around the enemy which increases fire damages by 100%.
    14.jpgNatural Element
    Mage causes damage to himself for 10 seconds, which makes him invulnerable to other magical attacks.
    04.jpgScourge
    The spell deals damage to target with a fire whip, 80% of damage to the second target, and incrementally less damage to other targets (20% less each)
    07.jpgFirestorm
    Evokes fiery vortexes to affect a small area, inflicting damage to all enemies caught in it.
    11.jpgSalamander
    Transforms the caster into a fire spirit (damage from Water magic is increased, protection from Air magic is increased). All damage inflicted by the player is increased.


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