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  • Water School

    03.jpgRay of Frost
    Causes damage to target and slows down its movement rate
    08.jpgElemental Protection
    Regenerates a small amount of life for 18 seconds.
    14.jpgIce Figure
    Creates an ice creature which causes some insignificant damage to the opponent. The creature distracts the target, and when killed, blows up into shrapnel which causes damage to the opponent
    13.jpgCold stream
    Inflicts damage to several targets one after the other within the spell range, first target receives 160-240 damages, all the following 15% less. Who has suffered damage becomes more vulnerable to water spells for 5 seconds.
    15.jpgIcy Breath
    Lowers the speed of opponents attacks when these opponents come within a certain distance to the mage
    09.jpgNumbing Chill
    Temporarily paralyzes the enemy.
    04.jpgIce shield
    Increases defense from all types of attack, gives a certain chance of completely nullifying the attack
    05.jpgSphere
    Creates a water sphere around the target, which increases the time needed for spell casting. Has a chance of disrupting the next spell cast, which destroys the sphere.
    12.jpgMirror
    The caster acquires all positive effects from the target
    01.jpgDehydration
    Removes 30% of life from the target and lowers attack
    10.jpgTransparency
    Makes the character invisible for a significant period of time and decreases the movement speed.
    07.jpgHail
    Inflicts damage to all enemies in the affected area.
    06.jpgLiving Water
    Allows for creation of a healing potion. Grants the character a chance at resurrection if he drinks it before death (15 seconds).
    02.jpgComplete cleansing
    Throws off aggression from the entire group, removes all negative effects from the entire group
    11.jpgElemental
    Turns the mage into a Water Elemental, increasing regeneration for the entire group


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