We are publishing an interview to the developers explaining a lot about Craft of Gods.
Thanks to Gamesource for the interview that has been published on their Website.
GS: Is it confirmed the fact about the race PVE only and 2 races PVP? It is surely something new!
There are 2 PVP races. And a third One PVE oriented: it can not be attacked or attack. But they still have option to participate in battle grounds PVP battles as well as a game have exclusive
Battlegrounds which require participation of 3 sides. Aand it is no strictly forbidden to attack them but if you attack, it happens that the attacker will hevily debuffed.
GS: I'm not sure about numbers: how many races are there? And how these races are joined in 2 factions?
There are 3 races for each side (dark or light). Humans are selectable by both Dark and Light sides and there is one race exclusively for Athlants (neutral)

GS: Where the PVP faction vs faction happen? Everywhere? In some dedicated places? Everywhere except some places?
There are 2 PVP settings for servers
a. Casual PVP combat can happen everywhere in the world but there are certain level limitation for each individual location of who you can attack and who you can not while you in that location. Also there are special places where organized Battles take place: PVP Battle Grounds
b. On PVE server settings no player can attack or be attacked unless PVP flag is turned on or if he enters into Enemy Territory or BattleGround.
GS: Are there Bosses or Rare monsters? If yes how does it work the pop cycle? How does it work the pull system (only one character/group can fight, everyone can fight, who is the owner of the drop..)
There are Rare Monster/Bosses available in non instanced Dungeons. Group member of which attacked first will receive the loot. Loot depends on active loot policy selected by the group.
GS: Is it possible to "steal" monsters meanwhile I'm fighting?
There are possibility to steal monster(loot) if entire group/character who initiated attack dies.

GS: Are there rare drops from bosses or rare monsters?
Yes
GS: How does it work the reputation system?
Performing factions quests grows reputation meanwhile attacking factions members lowers reputation (badly). If you reputation is below 0 you will be attacked by faction members.
GS: Which advantage do you have in killing enemies? Do you have same rank points? And if yes what can you do with these rank points? Also items?
By killing enemy players you get Reputation points in your side factions, Kill Points, Ranks. If you rank is high enough you will be able to spent your kill points to buy unique items.

GS: Are there closed zones to be opened with quests or some missions?
There are locations (Neutral side island of Atlantis) from which you get expulsed during gameplay and will not be able to return untill later quest chain.
GS: I've seen around 3-4 dungeons each map. Are the dungeon at the same level of the area where they are or not? Are the dungeon instanced? Are the dungeon involved in quests? Are the dungeon completable (like you have to kill a boss)?
What you have seen are instanced dungeons. Those are "kill em all" type of dungeons designed with same level of the location. There are another type of dungeons for performing quests, some of them located in the areas of lowerlevel. All dungeons have as minimum as 1 Boss.
GS: How is the monsters repop in the world and in the dungeons?
Timed respawn for world. Upon Instance reset for dungeons.Instance reset happens when all group members leave dungeons.

GS: Are there unique items (like random characteristics that make them unique)?
There are no random characteristics items. No unique items planned for now. (there are items that are limited in time and/or condition, but there are no items with 1 per server
characteristics)
GS: End game: are there end game battlegrounds? Are there castle siege or something like to conquer as cities, castles...?
For the end game there are guild based battleground. There are also 3 Sides Battlegrounds. And End Game Instances.
GS: End game: are there some kind of eternal fight among factios giving some benefits to one part (like if faction A is winning against faction B they have more experience or something similar)
Guild Based PVP locations allow guild members to create legendary items for limited time.

GS: May you describe a 99-level character what can do with his character (how have you imagined the end game)
Actually it is level 100. Player will improve his armor and weapon in boss fight opening his way to 3 Highest level dungeons. (for now 3 only). Top level PVP Battlegrounds. Guild Based PVP
locations. And "Astral" this is self casted spell that allow you to go to "Astral" world which have same location as original one but is populated by ethereal creatures with a levels 80+.
GS: How does the market work? I think there is an Auction, but is it based on free price or suggested price and how is the process of the Auction
There is city based auction based on free prices.
GS: Except fishing that I discovered which other hobbies are there?
Fishing, treasure hunting, music Instrument playing.

GS: Riding: You said to me that riding is in progress, but you can get a riding also at 1st level or you need a quest or more level for money
You can get riding on any level it bases on tamming raidable mob. You can get higher level mob for faster riding but to succed on tamming him you will need higher level ability from related spell tree.
GS: Are there some level requirements to get something?
There is minimal charasteristic based requirements for some items (strength, intellect etc.). Also gathering tasks are limited by level (for example: You can not gather gold ore before you get
level 30)









